Mobile polish: fix 320px overflow, 44px tap targets, readable badges
- Project cards stack credits under title on small screens - Fluid headings on /work and project pages; next-project banner wraps - Footer, back, award and nav links padded to ~44px touch targets - theRender.Fish marked as in-house project Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -196,11 +196,11 @@ export const projects: Project[] = [
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{
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slug: "render-fish",
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title: "theRender.Fish",
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client: "theRender.Fish",
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client: "In-house",
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year: 2023,
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category: "3D Commercial",
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summary:
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"A fully 3D animated promo for theRender.Fish, a CPU/GPU render farm for Blender. A sleep-deprived orca stares down a 92-day render and an impatient client, until faster renders land him on a tropical island. Character animation, environments, lighting and motion graphics, all in CG.",
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"A fully 3D animated promo for theRender.Fish, the Blender render farm we built and ran in-house. A sleep-deprived orca stares down a 92-day render and an impatient client, until faster renders land him on a tropical island. Character animation, environments, lighting and motion graphics, all in CG.",
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image: "/work/render-fish/still-31.jpg",
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video: "/work/render-fish/render-fish.mp4",
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gallery: ["/work/render-fish/still-13.jpg", "/work/render-fish/still-5.jpg"],
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