feat(pipeline): standalone Blender renders on the same queue
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Blender work is not a shot submission: no Export, no version, no validation, QC or delivery. It is "Ctrl+F12, but on the farm", so it is modelled as what it is — a queue entry and nothing more. That turned out to need very little. Claim, progress, fail and complete-render already tolerated a job with no Export behind them, so a Blender job reuses the whole lifecycle; RenderJob gains projectId, label and submittedBy so a job with no shot code still has something to show. Capability gating is new and was already missing: the claim now filters job types by the machine's reported tools. Without it a workstation without Blender would claim Blender work and fail it repeatedly, burning the attempts while a machine that could have rendered it sat idle. The worker asks for Blender jobs unconditionally and the server refuses them — trusting the worker to self-select would have left the same hole. The runner treats a clean exit with no saved frames as a failure: Blender exits 0 when a frame range is empty or an output path is unwritable, and a job that silently rendered nothing is the worst outcome available. Standalone jobs auto-requeue on a transient failure like any other work; delivery builds are deliberately excluded, since a half-written package wants a human first. Adds the Blender add-on (BlenderPanel/) and its docs. The add-on refuses to submit an unsaved file — the farm opens the .blend from disk, so unsaved changes would render the previous state without warning. Its payload is pinned by a contract test, since add-on and server only ever meet over JSON. Worker 1.5.0. Adds migration 20260815000000_blender_render_jobs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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import { NextRequest, NextResponse } from "next/server";
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import { toErrorResponse } from "@/lib/render-pipeline/errors";
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import { requirePipelineUser } from "@/lib/render-pipeline/session-auth";
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import { cancelBlenderJob, retryBlenderJob } from "@/lib/render-pipeline/blender";
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// ── POST /api/render/blender/{jobId}?action=cancel|retry ─────────────────────
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export async function POST(
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req: NextRequest,
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{ params }: { params: Promise<{ jobId: string }> }
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) {
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try {
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const user = await requirePipelineUser();
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const { jobId } = await params;
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const action = new URL(req.url).searchParams.get("action");
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if (action === "retry") {
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return NextResponse.json(await retryBlenderJob(jobId));
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}
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if (action === "cancel") {
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return NextResponse.json(await cancelBlenderJob(jobId, user.id));
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}
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return NextResponse.json({ error: "action must be cancel or retry" }, { status: 400 });
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} catch (err) {
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const { body, status } = toErrorResponse(err);
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return NextResponse.json(body, { status });
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}
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}
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@@ -0,0 +1,24 @@
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import { NextRequest, NextResponse } from "next/server";
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import { RenderJobStatus } from "@prisma/client";
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import { toErrorResponse } from "@/lib/render-pipeline/errors";
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import { requirePipelineUser } from "@/lib/render-pipeline/session-auth";
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import { listBlenderJobs } from "@/lib/render-pipeline/blender";
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// ── GET /api/render/blender?projectId=&status= ───────────────────────────────
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export async function GET(req: NextRequest) {
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try {
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await requirePipelineUser();
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const { searchParams } = new URL(req.url);
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const status = searchParams.get("status");
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const result = await listBlenderJobs({
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projectId: searchParams.get("projectId") ?? undefined,
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status: status ? (status as RenderJobStatus) : undefined,
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limit: searchParams.get("limit") ? Number(searchParams.get("limit")) : undefined,
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});
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return NextResponse.json(result);
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} catch (err) {
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const { body, status } = toErrorResponse(err);
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return NextResponse.json(body, { status });
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}
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}
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