revert(pipeline): back out picture-lock trimming from the preview build
Deploy / deploy (push) Successful in 6m19s

Production fallout after enabling it: the trimmed EXR footage started
after the head handle as intended, but the overlay's burn-in timecode
(hardcoded to start at frame 1001) did not shift with it, so the
delivered burn-in no longer matched the footage. The picture-lock
reference render also never worked correctly in practice. Reverts the
AE panel checkbox, the preview-build script's trim/reference logic, and
the server/worker plumbing around it back to their pre-feature state
(82dfaee) — untrimmed previews, no picture-lock reference, overlay
timecode correct again.

The noPictureLock/piclockRefKey schema columns and their migration are
deliberately left in place: they're already applied in production, and
dropping an applied migration's file risks the next `prisma migrate
deploy`. They sit unused and harmless until this is revisited.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
twotalesanimation
2026-08-23 21:44:45 +02:00
parent 67d8639861
commit a18dfc6203
12 changed files with 21 additions and 341 deletions
+10 -183
View File
@@ -30,9 +30,7 @@
queued: [],
frameCount: null,
width: null,
height: null,
piclockRefBuilt: false,
piclockSkippedReason: null
height: null
};
var resultPath = null;
@@ -158,67 +156,6 @@
return null;
}
// Mirrors the panel's parseTimecodeToSeconds exactly.
function parseTimecodeToSeconds(tc, fps) {
var parts = String(tc).split(/[:;]/);
if (parts.length < 4) {
return 0;
}
return parseInt(parts[0], 10) * 3600 + parseInt(parts[1], 10) * 60 +
parseInt(parts[2], 10) + parseInt(parts[3], 10) / (fps || 24);
}
// Locates the picture-lock reference footage the same way the panel's
// pullPictureLock does: the _PICLOCKS project folder first, then a disk
// glob under ctx.piclockDir. Returns the FootageItem, or null (with a
// warn()) if it cannot be found — never fatal to the preview build.
function findPiclockFootage(ctx) {
var piclocksProjectFolder = findFolder("_PICLOCKS");
var i;
var item;
var piclocksDir;
var files;
var importOptions;
if (piclocksProjectFolder) {
for (i = 1; i <= app.project.numItems; i += 1) {
item = app.project.item(i);
if (item instanceof FootageItem &&
item.parentFolder === piclocksProjectFolder &&
item.name.indexOf(ctx.piclockGlobPrefix + "_") === 0) {
return item;
}
}
}
if (!ctx.piclockDir) {
warn("Picture lock: no footage root configured for this project — skipping reference render");
return null;
}
piclocksDir = new Folder(ctx.piclockDir);
if (!piclocksDir.exists) {
warn("Picture lock: folder not found: " + piclocksDir.fsName);
return null;
}
files = piclocksDir.getFiles(ctx.piclockGlobPrefix + "_*");
if (!files || files.length < 1) {
warn("Picture lock: no file matching " + ctx.piclockGlobPrefix + "_* found in " + piclocksDir.fsName);
return null;
}
for (i = 0; i < files.length; i += 1) {
if (files[i] instanceof File) {
try {
importOptions = new ImportOptions(files[i]);
return app.project.importFile(importOptions);
} catch (importError) {
warn("Picture lock: import failed: " + importError.message);
return null;
}
}
}
return null;
}
// Mirrors the panel's addOCIOToLayer: effect added but disabled, so the
// artist/farm chain matches exactly.
function addOCIOToLayer(layer) {
@@ -484,56 +421,22 @@
result.height = height;
result.frameCount = Math.round(duration * fps);
// Trim decision (§9, picture lock): the render's frame range is
// editorial ± a fixed symmetric handle count by studio convention (the
// same constant pullPictureLock hardcodes), so no picture-lock file is
// needed for this — only ctx.handleFrames. Applied at the footage/shot
// comp level (below) rather than by juggling layer timing inside
// previewComp — previewComp is duplicated from an artist-authored
// template whose slate/shot timing relationship this script does not
// own, so it is left completely untouched, exactly as it always
// rendered correctly before this feature existed.
var handleSeconds = (ctx.handleFrames || 0) / fps;
var contentDuration = duration;
var headSkipSeconds = 0;
var trimmedToPictureLock = false;
if (ctx.noPictureLock) {
result.piclockSkippedReason = "No Picture Lock was set for this export";
} else if (handleSeconds <= 0) {
result.piclockSkippedReason = "No handle frame count configured";
} else if (2 * handleSeconds >= duration) {
warn("Picture lock: handle count (" + ctx.handleFrames + "fr) covers the whole render (" +
result.frameCount + "fr) — trim skipped");
result.piclockSkippedReason = "handle count exceeds the render duration";
} else {
headSkipSeconds = handleSeconds;
contentDuration = duration - (2 * handleSeconds);
trimmedToPictureLock = true;
}
var contentStartFrame = (ctx.frameStart !== null && ctx.frameStart !== undefined)
? ctx.frameStart + Math.round(headSkipSeconds * fps)
: null;
// 3. Footage precomp (mirrors buildShotFromCode)
var precompFolder = findFolder("_PRECOMPS");
var footageComp = app.project.items.addComp(
ctx.shotCode + "_FOOTAGE", width, height, 1, contentDuration, fps);
ctx.shotCode + "_FOOTAGE", width, height, 1, duration, fps);
if (precompFolder) {
footageComp.parentFolder = precompFolder;
}
if (contentStartFrame !== null) {
setCompStartFrame(footageComp, contentStartFrame);
if (ctx.frameStart !== null && ctx.frameStart !== undefined) {
setCompStartFrame(footageComp, ctx.frameStart);
}
var footageLayer = footageComp.layers.add(footage);
if (headSkipSeconds > 0) {
footageLayer.startTime -= headSkipSeconds;
}
addOCIOToLayer(footageLayer);
addOCIOToLayer(footageComp.layers.add(footage));
// 4. Shot comp: footage + show LUT + overlay
var shotComp = app.project.items.addComp(ctx.shotCode, width, height, 1, contentDuration, fps);
if (contentStartFrame !== null) {
setCompStartFrame(shotComp, contentStartFrame);
var shotComp = app.project.items.addComp(ctx.shotCode, width, height, 1, duration, fps);
if (ctx.frameStart !== null && ctx.frameStart !== undefined) {
setCompStartFrame(shotComp, ctx.frameStart);
}
shotComp.layers.add(footageComp);
@@ -607,10 +510,6 @@
warn("NETFLIX_SLATE layer not found in template — slate fields not filled");
}
// previewComp sizes itself to whatever shotComp.duration actually is —
// unchanged from before this feature existed. shotComp is already the
// trimmed (or full, if skipped above) duration, so this needs no
// special-casing here.
var shotLayer = previewComp.layer("SHOT");
var targetOutPoint = shotLayer.inPoint + shotComp.duration;
if (targetOutPoint > previewComp.duration) {
@@ -620,85 +519,13 @@
previewComp.duration = targetOutPoint;
result.previewComp = previewComp.name;
result.trimmedToPictureLock = trimmedToPictureLock;
// 6. Queue both outputs against the same preview comp. aerender will
// render the whole queue in one launch.
app.project.renderQueue.showWindow(false);
while (app.project.renderQueue.numItems > 0) {
app.project.renderQueue.item(1).remove();
}
// 5b. Picture-lock reference comp: the raw plate only — no OCIO, no
// show LUT, no overlay — spanning the FULL padded duration (handles
// included), so a supervisor can check back against it if a delivered
// edit is ever suspected to be off. Independent of the trim above:
// this one needs the actual picture-lock file and sequence timecodes,
// and is skipped gracefully (never fatal) if either is missing.
if (ctx.noPictureLock) {
if (!result.piclockSkippedReason) {
result.piclockSkippedReason = "No Picture Lock was set for this export";
}
} else if (!ctx.seqTimecodeStart || !ctx.seqTimecodeEnd) {
warn("Picture lock: no sequence timecodes for this shot — reference render skipped");
result.piclockSkippedReason = "no sequence timecodes for this shot";
} else {
// A diagnostic aid, not a deliverable: any failure building or
// queuing it must warn and move on, never take down the mov/mp4
// that already succeeded (queueOutput() throws on template errors).
try {
var piclockFootage = findPiclockFootage(ctx);
if (piclockFootage) {
var piclockStartTC = 0;
try {
if (piclockFootage.mainSource && typeof piclockFootage.mainSource.startTimecode === "number") {
piclockStartTC = piclockFootage.mainSource.startTimecode;
}
} catch (tcReadError) {
}
var tcIn = parseTimecodeToSeconds(ctx.seqTimecodeStart, fps);
var tcOut = parseTimecodeToSeconds(ctx.seqTimecodeEnd, fps);
var refIn = tcIn - piclockStartTC - handleSeconds;
var refOut = tcOut - piclockStartTC + handleSeconds;
if (refIn < 0) {
refIn = 0;
}
if (refOut > piclockFootage.duration) {
refOut = piclockFootage.duration;
}
var piclockRefComp = app.project.items.addComp(
ctx.shotCode + "_PICLOCK_REF", width, height, 1, refOut - refIn, fps);
if (previewsFolder) {
piclockRefComp.parentFolder = previewsFolder;
}
var piclockLayer = piclockRefComp.layers.add(piclockFootage);
var piclockScale = Math.max(
piclockRefComp.width / piclockFootage.width,
piclockRefComp.height / piclockFootage.height
) * 100;
piclockLayer.property("Scale").setValue([piclockScale, piclockScale]);
piclockLayer.startTime = -refIn;
piclockLayer.inPoint = 0;
piclockLayer.outPoint = refOut - refIn;
if (queueOutput(piclockRefComp, ctx.mp4Template, ctx.piclockRefOutput, "piclockRef")) {
result.piclockRefBuilt = true;
} else {
result.piclockSkippedReason = "no mp4 template or output path configured";
}
} else if (!result.piclockSkippedReason) {
result.piclockSkippedReason = "picture-lock file not found";
}
} catch (piclockError) {
warn("Picture lock: reference render skipped — " +
(piclockError && piclockError.toString ? piclockError.toString() : String(piclockError)));
result.piclockSkippedReason = "error building the reference render";
result.piclockRefBuilt = false;
}
}
// 6. Queue both outputs against the same preview comp. aerender will
// render the whole queue in one launch.
queueOutput(previewComp, ctx.movTemplate, ctx.movOutput, "mov");
queueOutput(previewComp, ctx.mp4Template, ctx.mp4Output, "mp4");