Commit Graph

2 Commits

Author SHA1 Message Date
twotalesanimation 9660cdc21c feat(review): High quality playback switch and per-version ProRes download
Deploy / deploy (push) Successful in 3m23s
Worker 1.7.0 (preview.highQuality, default on) now, after the AE render:
- encodes a High quality MP4 from the delivery MOV (full-res H.264 High,
  CRF 14 capped at 100 Mbps) -> Version.hqFileUrl
- uploads the MOV itself -> Version.highResKey/Filename/Size
Both best-effort (the preview never fails over them), with a lease
keep-alive during the long encode/uploads; the export timeline records
what was attached.

Player: HQ switch when a High quality source exists; keeps frame, play
state, speed and zoom, remembered per browser, falls back to Standard if
the file won't load. ProRes itself stays download-only (browser support).

Downloads: the client portal's High Res button serves the version's
ProRes (client-code filename), falling back to the shot's manual file;
staff get a ProRes button on the review page.

Housekeeping (lib/render-pipeline/high-res.ts): HQ MP4 + ProRes are kept
while a version is latest, client-shared, approved or younger than
preview.highResRetentionDays (14); otherwise deleted from storage. Runs
per task after finalize and hourly from the reaper; deleting a version or
a reslate removes its files. The Standard MP4 is never touched.

Also: ProRes/Handles top-bar buttons go icon-only below lg so they don't
overlap the version selector.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 16:32:18 +02:00
twotalesanimation ed9f9b13c1 feat(client-portal): show shots and task titles in the client's own naming
Deploy / deploy (push) Successful in 6m8s
Shot.clientCode already drove slates, overlay burn-ins and delivered file
names, but the client portal — the one place the client actually reads — was
still showing our internal codes.

Task titles were the larger leak. They follow the house convention
"UNG_106_010_020_cmp_TT_v004", so the internal code sat embedded in the
string the client reads and copies, in three places on the shot list and
again in the player header. Swapping only the heading would have left it on
display directly underneath.

lib/shot-code.ts resolves both: clientShotCode picks the alias when set, and
clientTaskTitle swaps the code out of a title by substring, leaving a
hand-edited title that does not carry the code untouched rather than guessing
at it.

Applied at the API boundary rather than at each render site, so the shot
list, search, playlist labels, alt text, player header and every
copy-to-clipboard button inherit it and nothing downstream has to remember
which code it is holding. The internal code is no longer sent to the browser
on these routes at all.

Slack notifications deliberately keep the internal code: those go to our
artists, who need the code that matches the comp and the SAN path.

The two existing "clientCode || shotCode" expressions in preview.ts and
deliveries.ts now use the same helper so slates, deliveries and the portal
cannot drift apart. Shots with no clientCode are unchanged throughout.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 23:16:53 +02:00