Renders run 8 frames past the cut at each end. Directors were flagging
glitches in unfixed handles as shot problems, so the player now marks
them — without trimming or burning anything into the EXRs/MOV/MP4.
- Version.handleHead/handleTail/pictureStartFrame, Export.handleHead/
handleTail; migration backfills pipeline exports and their preview
versions from the manifest's handleFrames (else 8)
- AE panel: "Includes handles [8] frames each end" -> manifest.review;
older manifests fall back to source.handleFrames
- finalize copies handles onto the Version; worker 1.6.4 reports the
head slate length (pictureStartSeconds), else the player infers it
as MP4 frames - EXR frameCount
- Player: hatched HANDLE / SLATE regions and cut marks on the timeline,
"HEAD/TAIL HANDLE · NOT IN EDIT" overlay on handle frames, HANDLE badge
on notes, "Edit range only" toggle (default on in the client portal)
- Staff Handles editor on the review page for manual uploads/corrections
Also fixes two player bugs found while testing: timeToFrame floored
float error (every seek landed a frame early), and J/reverse never ran
(the keyboard effect's cleanup stopped it on the next render).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Points were normalised to the whole player box, but the video is drawn
object-contain inside it, so any change in the player's shape (window or
panel resize, fullscreen, phone rotation, the annotation toolbar opening)
moved the picture under the marks.
The canvas now sits exactly over the displayed picture (same letterbox
measurement as AspectOverlay), so points are fractions of the image and
new saves are tagged version "2.0". Legacy "1.0" annotations are mapped
onto the picture at load time from their stored canvasWidth/canvasHeight
and the video's intrinsic size; no data migration. The save action now
accepts both versions.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Wheel / trackpad pinch zooms toward the cursor (up to 8x), drag pans when
zoomed, and two-finger pinch works on phones. A drag never toggles
playback. A badge shows the zoom level with -/+/Fit while zoomed, and
+ / - / 0 work from the keyboard. Zoom resets when the video changes.
Video, blanking and the annotation canvas zoom as one layer, so marks
drawn while zoomed land where the pointer is and stay pinned to the image.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A shot is reviewed at the framing it was rendered at but usually delivered
cropped, so add a dropdown beside the playback-speed control that lays
delivery blanking over the video: 2.39 through 9:16, widest to tallest, with
"No blanking" as the default. Purely a viewing aid — nothing is written to
the review, and the video element is untouched.
The geometry is the awkward part. The video is object-contain, so the picture
is letterboxed inside the element and bars drawn against the element's edges
would be wrong on any panel whose shape does not match the source.
letterboxRect works out where the picture is actually painted and the bars are
positioned against that, kept current by a ResizeObserver and a loadedmetadata
listener so resizes and fullscreen stay correct. Ratios within half a pixel of
the source draw nothing rather than a hairline of rounding error.
Two modes, since blanking and crop bars are different jobs: solid black hides
the crop the way the master will, guide dims it so the excluded area is still
readable. The overlay sits under the annotation canvas — deliberately no
z-index, since the canvas sets none either and DOM order alone gives marks
drawn over a blanked area the right precedence.
Verified against real browser layout, not just unit tests: the computed
picture rect lands exactly on the image edges across three panel shapes, and
the visible area measures the requested ratio.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>