using System.Text.Json;
using System.Text.Json.Serialization;
namespace VFXReviewWorker;
// Wire types for the /api/ext pipeline endpoints (RenderPipeline2 §6).
public sealed class RegisterResponse
{
public MachineInfo Machine { get; set; } = new();
public ServerConfig Config { get; set; } = new();
}
public sealed class MachineInfo
{
public string Id { get; set; } = "";
public string Name { get; set; } = "";
public bool Enabled { get; set; }
}
/// Server-supplied tuning (E6) — fleet-tunable without touching installs.
public sealed class ServerConfig
{
public int PollSeconds { get; set; } = 10;
public int HeartbeatSeconds { get; set; } = 30;
public int LeaseSeconds { get; set; } = 300;
public int MaxAttempts { get; set; } = 3;
public int StallTimeoutSeconds { get; set; } = 600;
}
public sealed class ClaimResponse
{
public ClaimedJob Job { get; set; } = new();
}
public sealed class ClaimedJob
{
public string Id { get; set; } = "";
public string Type { get; set; } = "AE_RENDER";
public int Attempt { get; set; }
public int MaxAttempts { get; set; }
public string? ExportId { get; set; }
public DateTimeOffset? LeaseExpiresAt { get; set; }
/// Manifest shape depends on the job type — deserialize per stage.
public JsonElement Manifest { get; set; }
public RenderManifest AsRenderManifest() =>
Manifest.Deserialize(WorkerOptions.JsonOpts)
?? throw new InvalidOperationException("Job manifest is not a render manifest");
public PreviewManifest AsPreviewManifest() =>
Manifest.Deserialize(WorkerOptions.JsonOpts)
?? throw new InvalidOperationException("Job manifest is not a preview manifest");
}
/// PREVIEW_ONLY manifest (server-built, RenderPipeline2 §9).
public sealed class PreviewManifest
{
public string Stage { get; set; } = "PREVIEW";
public string ExportId { get; set; } = "";
public string ShotCode { get; set; } = "";
public string VersionString { get; set; } = "";
public string OutputDir { get; set; } = "";
public string OutputPattern { get; set; } = "";
public int FrameStart { get; set; }
public int FrameEnd { get; set; }
public double Fps { get; set; } = 24;
public string TemplateAep { get; set; } = "";
public string TemplateComp { get; set; } = "";
public string? OverlayComp { get; set; }
public string? LutComp { get; set; }
public string MovTemplate { get; set; } = "";
public string Mp4Template { get; set; } = "";
public string MovOutput { get; set; } = "";
public string Mp4Output { get; set; } = "";
public string? SlateScopeProp { get; set; }
public string? SlateSubmissionProp { get; set; }
public SlateInfo Slate { get; set; } = new();
public int TotalFrames => FrameEnd - FrameStart + 1;
}
public sealed class SlateInfo
{
public string VersionName { get; set; } = "";
public string Date { get; set; } = "";
public string? Description { get; set; }
public string? Notes { get; set; }
public string ShotCode { get; set; } = "";
public string? Episode { get; set; }
public string? Scene { get; set; }
public string? VfxScope { get; set; }
public string? SubmissionNote { get; set; }
}
/// Result JSON written by vfxr_build_preview.jsx.
public sealed class PreviewBuildResult
{
public bool Ok { get; set; }
public string? Error { get; set; }
public List Warnings { get; set; } = new();
public string? TempAep { get; set; }
public string? PreviewComp { get; set; }
public int? FrameCount { get; set; }
public int? Width { get; set; }
public int? Height { get; set; }
}
/// The Render Manifest (§6.2) — only the fields the Phase 2 render stage needs; the rest is preserved raw.
public sealed class RenderManifest
{
public string AepPath { get; set; } = "";
public string CompName { get; set; } = "";
public string OutputDir { get; set; } = "";
public string OutputPattern { get; set; } = "";
public string? OutputModuleTemplate { get; set; }
public string? RenderSettingsTemplate { get; set; }
public int FrameStart { get; set; }
public int FrameEnd { get; set; }
[JsonExtensionData]
public Dictionary? Extra { get; set; }
public int TotalFrames => FrameEnd - FrameStart + 1;
}
public sealed class ProgressResponse
{
public bool Ok { get; set; }
public bool CancelRequested { get; set; }
public DateTimeOffset? LeaseExpiresAt { get; set; }
}
public sealed class HeartbeatResponse
{
public bool Ok { get; set; }
public List Commands { get; set; } = new();
}
public sealed class WorkerCommand
{
public string Type { get; set; } = "";
public string? JobId { get; set; }
}
public sealed class PresignResponse
{
public string PresignedUrl { get; set; } = "";
public string Key { get; set; } = "";
public string Url { get; set; } = "";
}
public sealed class ExportDetailResponse
{
public ExportDetail Export { get; set; } = new();
}
public sealed class ExportDetail
{
public string Id { get; set; } = "";
public string Status { get; set; } = "";
public List RenderJobs { get; set; } = new();
}
public sealed class RenderJobDetail
{
public string Id { get; set; } = "";
public string Status { get; set; } = "";
}
/// Durable lifecycle report persisted to the spool directory (§7.6).
public sealed class SpooledReport
{
public string Kind { get; set; } = ""; // "fail" | "complete-render"
public string JobId { get; set; } = "";
public Dictionary Payload { get; set; } = new();
public DateTimeOffset CreatedAt { get; set; } = DateTimeOffset.UtcNow;
}
/// current-job.json — crash recovery state (§7.5).
public sealed class CurrentJobState
{
public string JobId { get; set; } = "";
public string? ExportId { get; set; } = "";
public string MachineId { get; set; } = "";
public string OutputDirLocal { get; set; } = "";
public DateTimeOffset ClaimedAt { get; set; }
}