using System.Text.Json; using System.Text.Json.Serialization; namespace VFXReviewWorker; // Wire types for the /api/ext pipeline endpoints (RenderPipeline2 §6). public sealed class RegisterResponse { public MachineInfo Machine { get; set; } = new(); public ServerConfig Config { get; set; } = new(); } public sealed class MachineInfo { public string Id { get; set; } = ""; public string Name { get; set; } = ""; public bool Enabled { get; set; } } /// Server-supplied tuning (E6) — fleet-tunable without touching installs. public sealed class ServerConfig { public int PollSeconds { get; set; } = 10; public int HeartbeatSeconds { get; set; } = 30; public int LeaseSeconds { get; set; } = 300; public int MaxAttempts { get; set; } = 3; public int StallTimeoutSeconds { get; set; } = 600; } public sealed class ClaimResponse { public ClaimedJob Job { get; set; } = new(); } public sealed class ClaimedJob { public string Id { get; set; } = ""; public string Type { get; set; } = "AE_RENDER"; public int Attempt { get; set; } public int MaxAttempts { get; set; } public string? ExportId { get; set; } public DateTimeOffset? LeaseExpiresAt { get; set; } /// Manifest shape depends on the job type — deserialize per stage. public JsonElement Manifest { get; set; } public RenderManifest AsRenderManifest() => Manifest.Deserialize(WorkerOptions.JsonOpts) ?? throw new InvalidOperationException("Job manifest is not a render manifest"); public PreviewManifest AsPreviewManifest() => Manifest.Deserialize(WorkerOptions.JsonOpts) ?? throw new InvalidOperationException("Job manifest is not a preview manifest"); } /// PREVIEW_ONLY manifest (server-built, RenderPipeline2 §9). public sealed class PreviewManifest { public string Stage { get; set; } = "PREVIEW"; public string ExportId { get; set; } = ""; public string ShotCode { get; set; } = ""; public string VersionString { get; set; } = ""; public string OutputDir { get; set; } = ""; public string OutputPattern { get; set; } = ""; public int FrameStart { get; set; } public int FrameEnd { get; set; } public double Fps { get; set; } = 24; public string TemplateAep { get; set; } = ""; public string TemplateComp { get; set; } = ""; public string? OverlayComp { get; set; } public string? LutComp { get; set; } public string MovTemplate { get; set; } = ""; public string Mp4Template { get; set; } = ""; public string MovOutput { get; set; } = ""; public string Mp4Output { get; set; } = ""; public string? SlateScopeProp { get; set; } public string? SlateSubmissionProp { get; set; } public SlateInfo Slate { get; set; } = new(); public int TotalFrames => FrameEnd - FrameStart + 1; } public sealed class SlateInfo { public string VersionName { get; set; } = ""; public string Date { get; set; } = ""; public string? Description { get; set; } public string? Notes { get; set; } public string ShotCode { get; set; } = ""; public string? Episode { get; set; } public string? Scene { get; set; } public string? VfxScope { get; set; } public string? SubmissionNote { get; set; } } /// Result JSON written by vfxr_build_preview.jsx. public sealed class PreviewBuildResult { public bool Ok { get; set; } public string? Error { get; set; } public List Warnings { get; set; } = new(); public string? TempAep { get; set; } public string? PreviewComp { get; set; } public int? FrameCount { get; set; } public int? Width { get; set; } public int? Height { get; set; } } /// The Render Manifest (§6.2) — only the fields the Phase 2 render stage needs; the rest is preserved raw. public sealed class RenderManifest { public string AepPath { get; set; } = ""; public string CompName { get; set; } = ""; public string OutputDir { get; set; } = ""; public string OutputPattern { get; set; } = ""; public string? OutputModuleTemplate { get; set; } public string? RenderSettingsTemplate { get; set; } public int FrameStart { get; set; } public int FrameEnd { get; set; } [JsonExtensionData] public Dictionary? Extra { get; set; } public int TotalFrames => FrameEnd - FrameStart + 1; } public sealed class ProgressResponse { public bool Ok { get; set; } public bool CancelRequested { get; set; } public DateTimeOffset? LeaseExpiresAt { get; set; } } public sealed class HeartbeatResponse { public bool Ok { get; set; } public List Commands { get; set; } = new(); } public sealed class WorkerCommand { public string Type { get; set; } = ""; public string? JobId { get; set; } } public sealed class PresignResponse { public string PresignedUrl { get; set; } = ""; public string Key { get; set; } = ""; public string Url { get; set; } = ""; } public sealed class ExportDetailResponse { public ExportDetail Export { get; set; } = new(); } public sealed class ExportDetail { public string Id { get; set; } = ""; public string Status { get; set; } = ""; public List RenderJobs { get; set; } = new(); } public sealed class RenderJobDetail { public string Id { get; set; } = ""; public string Status { get; set; } = ""; } /// Durable lifecycle report persisted to the spool directory (§7.6). public sealed class SpooledReport { public string Kind { get; set; } = ""; // "fail" | "complete-render" public string JobId { get; set; } = ""; public Dictionary Payload { get; set; } = new(); public DateTimeOffset CreatedAt { get; set; } = DateTimeOffset.UtcNow; } /// current-job.json — crash recovery state (§7.5). public sealed class CurrentJobState { public string JobId { get; set; } = ""; public string? ExportId { get; set; } = ""; public string MachineId { get; set; } = ""; public string OutputDirLocal { get; set; } = ""; public DateTimeOffset ClaimedAt { get; set; } }