a18dfc6203
Deploy / deploy (push) Successful in 6m19s
Production fallout after enabling it: the trimmed EXR footage started
after the head handle as intended, but the overlay's burn-in timecode
(hardcoded to start at frame 1001) did not shift with it, so the
delivered burn-in no longer matched the footage. The picture-lock
reference render also never worked correctly in practice. Reverts the
AE panel checkbox, the preview-build script's trim/reference logic, and
the server/worker plumbing around it back to their pre-feature state
(82dfaee) — untrimmed previews, no picture-lock reference, overlay
timecode correct again.
The noPictureLock/piclockRefKey schema columns and their migration are
deliberately left in place: they're already applied in production, and
dropping an applied migration's file risks the next `prisma migrate
deploy`. They sit unused and harmless until this is revisited.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
115 lines
4.8 KiB
TypeScript
115 lines
4.8 KiB
TypeScript
import { db } from "@/lib/db";
|
|
|
|
/**
|
|
* Pipeline-wide settings live in the existing SystemConfig key/value table
|
|
* (RenderPipeline2 §14.1) so the fleet can be tuned without redeploys.
|
|
*/
|
|
export const PIPELINE_CONFIG_DEFAULTS = {
|
|
"render.pollSeconds": 10,
|
|
"render.heartbeatSeconds": 30,
|
|
"render.leaseSeconds": 300,
|
|
"render.maxAttempts": 3,
|
|
"render.stallTimeoutSeconds": 600,
|
|
"render.urgentPriorityThreshold": 20,
|
|
/**
|
|
* How far a preview job outranks the render it follows. A preview is only
|
|
* created when its render finishes, so at equal priority it sorts behind
|
|
* every render queued alongside it — 10 shots run as 10 renders then 10
|
|
* previews, and nothing is reviewable until the end. A boost of 1 finishes
|
|
* shots end to end instead. Set to 0 for the old phase behaviour.
|
|
*/
|
|
"render.previewPriorityBoost": 1,
|
|
"render.outputRoot": "//SAN",
|
|
// Validation stage (§8). Disabling it restores the pre-Phase-3 flow
|
|
// (render → preview) without a redeploy, for a bad engine release.
|
|
"validation.enabled": "true",
|
|
"validation.sampleEvery": 25,
|
|
/** Per-check severity overrides, e.g. {"exr_type":"warn"} (§17.3). */
|
|
"validation.overrides": "{}",
|
|
/** Frames of head handle the plates carry; only used for the API timecode fallback (§8.1a). */
|
|
"validation.handleFrames": 8,
|
|
/**
|
|
* Studio-wide delivery defaults (§11.2). A project's own `deliveryConfig`
|
|
* column overrides these key by key; `{}` falls through to the built-ins in
|
|
* lib/render-pipeline/deliveries.ts.
|
|
*/
|
|
"delivery.defaultConfig": "{}",
|
|
"preview.maxWidth": 1920,
|
|
// Preview stage (§9): headless AE rebuild of the render with slate/burn-ins
|
|
"preview.enabled": "true",
|
|
"preview.templateAep": "X:/shared_projects_2026/UNGO_VFX/production/working_files/UNG_VFXOVERLAY_SLATE_TEMPLATE.aep",
|
|
"preview.templateComp": "UNG_EXPORT_TEMPLATE",
|
|
"preview.overlayComp": "UNG_VFX_OVERLAY",
|
|
"preview.lutComp": "_SHOW LUT",
|
|
"preview.movTemplate": "4444 Tri",
|
|
"preview.mp4Template": "REVIEW_PREVIEW",
|
|
// Essential Property names on the NETFLIX_SLATE layer for the per-submission
|
|
// fields. If a name is wrong the build logs the template's actual property
|
|
// names as a warning, so it is a config fix rather than a code change.
|
|
"preview.slateScopeProp": "Scope",
|
|
"preview.slateSubmissionProp": "Notes",
|
|
} as const;
|
|
|
|
export type PipelineConfigKey = keyof typeof PIPELINE_CONFIG_DEFAULTS;
|
|
|
|
export async function getConfigValue(key: PipelineConfigKey): Promise<string> {
|
|
const row = await db.systemConfig.findUnique({ where: { key } });
|
|
return row?.value ?? String(PIPELINE_CONFIG_DEFAULTS[key]);
|
|
}
|
|
|
|
export async function getConfigNumber(key: PipelineConfigKey): Promise<number> {
|
|
const raw = await getConfigValue(key);
|
|
const n = Number(raw);
|
|
return Number.isFinite(n) ? n : Number(PIPELINE_CONFIG_DEFAULTS[key]);
|
|
}
|
|
|
|
export async function getConfigBoolean(key: PipelineConfigKey): Promise<boolean> {
|
|
const raw = (await getConfigValue(key)).trim().toLowerCase();
|
|
return raw === "true" || raw === "1" || raw === "yes";
|
|
}
|
|
|
|
/** Preview-stage settings handed to the worker inside the PREVIEW_ONLY manifest. */
|
|
export async function getPreviewConfig() {
|
|
const [
|
|
enabled, templateAep, templateComp, overlayComp, lutComp, movTemplate, mp4Template,
|
|
slateScopeProp, slateSubmissionProp,
|
|
] = await Promise.all([
|
|
getConfigBoolean("preview.enabled"),
|
|
getConfigValue("preview.templateAep"),
|
|
getConfigValue("preview.templateComp"),
|
|
getConfigValue("preview.overlayComp"),
|
|
getConfigValue("preview.lutComp"),
|
|
getConfigValue("preview.movTemplate"),
|
|
getConfigValue("preview.mp4Template"),
|
|
getConfigValue("preview.slateScopeProp"),
|
|
getConfigValue("preview.slateSubmissionProp"),
|
|
]);
|
|
return {
|
|
enabled, templateAep, templateComp, overlayComp, lutComp, movTemplate, mp4Template,
|
|
slateScopeProp, slateSubmissionProp,
|
|
};
|
|
}
|
|
|
|
/** Worker-facing config bundle returned by E6 registration. */
|
|
export async function getWorkerConfig() {
|
|
const [
|
|
pollSeconds, heartbeatSeconds, leaseSeconds, maxAttempts, stallTimeoutSeconds,
|
|
validationEnabled, validationSampleEvery, validationHandleFrames,
|
|
] = await Promise.all([
|
|
getConfigNumber("render.pollSeconds"),
|
|
getConfigNumber("render.heartbeatSeconds"),
|
|
getConfigNumber("render.leaseSeconds"),
|
|
getConfigNumber("render.maxAttempts"),
|
|
getConfigNumber("render.stallTimeoutSeconds"),
|
|
getConfigBoolean("validation.enabled"),
|
|
getConfigNumber("validation.sampleEvery"),
|
|
getConfigNumber("validation.handleFrames"),
|
|
]);
|
|
return {
|
|
pollSeconds, heartbeatSeconds, leaseSeconds, maxAttempts, stallTimeoutSeconds,
|
|
// Whether the validation stage runs is the server's call, so switching it
|
|
// off is a config change here rather than a redeploy of every worker (§8).
|
|
validationEnabled, validationSampleEvery, validationHandleFrames,
|
|
};
|
|
}
|