af810258e6
Deploy / deploy (push) Successful in 6m25s
A 25-shot episode took about an hour to package when the linking itself is instant. All of it was verification: every delivered file was read back and hashed, and at ~100 MB/s over SMB one 2.8 GB shot costs 30 s. Re-hashing a hard link cannot disagree with validation. The entry is a second name for the same data, so it re-reads the exact bytes that were already hashed — half an hour per episode to prove something that cannot be false. Verification is now proportional to what was actually done: copies are read back in full, links carry over the validation-time digest. Linking has one gap hashing covered incidentally: a source changed after it passed QC, which a link would carry faithfully. Source timestamps are now checked against the export's validation time, which costs a stat per file rather than a full read. "verifyMode": "always-hash" restores unconditional read-back for a production that requires it. Worker 1.3.0. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
45 lines
1.8 KiB
XML
45 lines
1.8 KiB
XML
<Project Sdk="Microsoft.NET.Sdk.Worker">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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<RootNamespace>VFXReviewWorker</RootNamespace>
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<AssemblyName>VFXReviewWorker</AssemblyName>
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<!-- Single self-contained exe for render nodes: dotnet publish -r win-x64 (see README) -->
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<InvariantGlobalization>true</InvariantGlobalization>
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<!--
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The version is a property of the build, not of the machine it lands on:
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it is stamped here and read back from the assembly at runtime, so a
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workstation cannot report a version it is not actually running. Bump on
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every change that gets published. publish.ps1 appends the git SHA via
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SourceRevisionId, giving "1.1.0+feb1c7b".
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-->
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<Version>1.3.0</Version>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
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<PackageReference Include="Microsoft.Extensions.Hosting.WindowsServices" Version="8.0.1" />
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</ItemGroup>
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<ItemGroup>
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<InternalsVisibleTo Include="VFXReviewWorker.Tests" />
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</ItemGroup>
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<ItemGroup>
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<!--
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Headless AE build script ships beside the exe. CopyToPublishDirectory is
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set explicitly: CopyToOutputDirectory alone governs the build folder, and
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an incremental publish then leaves the script out of a freshly-cleaned
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publish directory. publish.ps1 copies it again and verifies, because the
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exe cannot run a preview job without it.
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-->
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<Content Include="..\scripts\vfxr_build_preview.jsx" Link="scripts\vfxr_build_preview.jsx">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<CopyToPublishDirectory>Always</CopyToPublishDirectory>
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</Content>
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</ItemGroup>
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</Project>
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