a834caa511
Deploy Vault CMS / deploy (push) Failing after 38s
Watch progress and unlocking: - Player samples the playhead and reports the ranges actually played, so skipped sections earn no credit and early plays are not lost - Server merges ranges into compact segment rows; progress never regresses - Single 80% unlock rule enforced server-side (lib/watch-progress.ts); the Unlock button and automatic unlock now agree - Lock state and progress bar update live from each progress save - Playlist is derived from the video, so unlocks work for shared playlists and for links from watch history and liked videos - First/previous video decided by playlist position, not index numbers Access control: - Video API and HLS/MP4 routes require a signed-in viewer who is enrolled and has the video unlocked; thumbnails require sign-in - Enrolment sync reads course codes from the allow-list, not the request - /api/admin/meta is admin-only - Account status, role and levels are re-checked from the database during a session, so deactivated students lose access within a minute Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
63 lines
2.4 KiB
TypeScript
63 lines
2.4 KiB
TypeScript
// lib/video-access.ts
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// Who is asking, and may they watch this video? Shared by the video API and
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// the routes that serve the media files themselves.
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import { getServerSession } from 'next-auth';
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import { authOptions } from './auth-options';
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import { prisma } from './prisma';
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import { checkUnlockEligibility } from './watch-progress';
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export type Viewer = { id: string; isAdmin: boolean };
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/** The signed-in user, or null. Does not touch the database. */
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export async function getViewer(): Promise<Viewer | null> {
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const session = await getServerSession(authOptions);
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const user = session?.user as { id?: string; email?: string; role?: string } | undefined;
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if (!user?.email || !user.id) return null;
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return { id: user.id, isAdmin: user.role === 'admin' || user.role === 'superadmin' };
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}
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export type AccessResult = { ok: true } | { ok: false; status: number; error: string };
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// A playing video requests a media chunk every few seconds, so a positive
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// answer is remembered briefly. Refusals are never cached: an unlock applies
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// straight away, while a newly applied lock can take up to this long to bite.
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const TTL_MS = 60_000;
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const MAX_ENTRIES = 20_000;
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const allowed = new Map<string, number>();
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/**
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* Admins may watch anything. Students need to be enrolled, and the video must
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* be open to them: first in its playlist, instant access, already unlocked, or
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* earned by completing the video before it.
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*/
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export async function checkVideoAccess(viewer: Viewer, videoId: string): Promise<AccessResult> {
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if (viewer.isAdmin) return { ok: true };
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const key = `${viewer.id}:${videoId}`;
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const expires = allowed.get(key);
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if (expires && expires > Date.now()) return { ok: true };
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const check = await checkUnlockEligibility(viewer.id, videoId);
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const where = { userId_videoId: { userId: viewer.id, videoId } };
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if (check.ok) {
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if (!check.free) {
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// Earned but never recorded (e.g. completed before unlocks were tracked).
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await prisma.videoUnlock.upsert({
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where,
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update: {},
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create: { userId: viewer.id, videoId },
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});
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}
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} else {
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const unlocked =
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check.reason === 'not_earned' &&
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(await prisma.videoUnlock.findUnique({ where, select: { id: true } }));
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if (!unlocked) return { ok: false, status: check.status, error: check.error };
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}
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if (allowed.size >= MAX_ENTRIES) allowed.clear();
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allowed.set(key, Date.now() + TTL_MS);
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return { ok: true };
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}
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