twotalesanimation 37f73a2bd7
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fix(validation): separate output file numbering from comp frame numbers
A render carries frame numbers in two unrelated systems. The comp is
anchored to its plate's timecode, so its timeline runs 1247792-1247896;
the output module names files from 1001. Validation compared the file
numbers against the comp range and failed every correctly-rendered shot
by ~1.2 million frames — first_frame, last_frame and missing_frames all
reporting a defect that was not there.

The manifest now carries outputFrameStart (the output module's starting
number, house convention 1001) alongside the comp range. Count and
contiguity are measured on the output numbering; first/last compare
against outputFrameStart and are SKIPPED on older manifests, where the
count and gap checks still hold on their own.

The same conflation broke the API timecode fallback: it anchored on the
comp's frameStart while the render's first frame is 1001, producing a
+1246791 frame "offset". Shot.timecodeStart is the edit in-point and the
plate carries handleFrames of head handle, so the reference is the API
value less handles, anchored on the render's own first frame.

Verified on the shot that reported it: UNG_107_051_010 v004 now passes
count, contiguity and a plate-anchored timecode match. Regression tests
cover both coordinate systems, including that a genuine +8 handle offset
still fails.

Panel 2.1.2.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-13 23:26:39 +02:00
2026-07-08 14:17:03 +02:00
2026-06-11 12:39:01 +02:00
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2026-07-08 16:28:18 +02:00
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2026-08-07 07:34:10 +02:00
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2026-05-20 13:06:04 +02:00
2026-06-11 12:59:39 +02:00
2026-06-11 13:07:59 +02:00
2026-05-29 10:40:28 +02:00
2026-07-08 19:54:24 +02:00
2026-05-19 22:20:29 +02:00
2026-06-11 12:30:28 +02:00
2026-06-11 12:30:28 +02:00
2026-05-19 22:20:29 +02:00
2026-06-11 15:19:12 +02:00
2026-05-19 22:20:29 +02:00
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2026-07-22 10:37:13 +02:00
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2026-06-11 12:30:28 +02:00

FeedBack — VFX Review & Approval Platform

Frame-accurate video review, annotation drawing, and approval tracking for boutique VFX and animation studios.


Features

  • Dead-simple video upload — drag & drop MP4/MOV, up to 2 GB, version-tracked
  • Frame-accurate scrubbing — canvas-based timeline ruler with click-and-drag seek
  • Timestamp comments — comments anchored to exact frame numbers, threaded replies, resolve/unresolve
  • Annotation drawing — freehand, arrow, rectangle, circle tools with color + stroke width picker
  • Approval workflow — Approve / Reject / Needs Changes with notes, full history
  • Client review links — shareable token-based review URLs for external clients (no login required)
  • Role-based access — Admin / Producer / Supervisor / Artist / Client roles
  • Slack notifications — webhook alerts for uploads and approvals
  • Self-hostable — Docker Compose with PostgreSQL + MinIO (S3-compatible) included

Tech Stack

Layer Technology
Framework Next.js 15 App Router (Turbopack)
Language TypeScript 5 strict
Styling TailwindCSS 3 + shadcn/ui (zinc, dark-only)
Auth NextAuth.js v5 (Credentials + JWT)
Database PostgreSQL 16 via Prisma 6
File Storage UploadThing / S3 / R2 / B2 / MinIO / local
State Zustand 5 (player) + TanStack Query 5 (server)
Annotations HTML5 Canvas API (normalized coordinates)
Video Playback HTML5 <video> with custom controls
Container Docker multi-stage build

Quick Start (Docker)

# 1. Clone and configure
cp .env.example .env
# Edit .env — set AUTH_SECRET, DATABASE_URL, storage provider

# 2. Start services (PostgreSQL + MinIO + App)
docker compose up -d

# 3. Run migrations and seed
docker compose exec app npx prisma migrate deploy
docker compose exec app npx tsx prisma/seed.ts

# 4. Open http://localhost:3000

Demo accounts (after seed):

Email Password Role
admin@vfxreview.local admin123 Admin
producer@vfxreview.local producer123 Producer
supervisor@vfxreview.local supervisor123 Supervisor
artist@vfxreview.local artist123 Artist
client@studio.com client123 Client

Local Development

# Install dependencies
npm install

# Set up database (Postgres must be running)
npx prisma migrate dev
npx tsx prisma/seed.ts

# Start dev server
npm run dev

Open http://localhost:3000.


Environment Variables

See .env.example for full reference. Key variables:

# Required
DATABASE_URL="postgresql://..."
AUTH_SECRET="your-32-char-secret"
NEXTAUTH_URL="http://localhost:3000"

# Storage (choose one)
STORAGE_PROVIDER="local"          # local | uploadthing | s3 | r2 | b2 | minio

# UploadThing (if STORAGE_PROVIDER=uploadthing)
UPLOADTHING_SECRET="sk_live_..."
UPLOADTHING_APP_ID="..."

# AWS S3 / R2 / B2 compatible
S3_ACCESS_KEY_ID=""
S3_SECRET_ACCESS_KEY=""
S3_BUCKET_NAME=""
S3_REGION=""
S3_ENDPOINT=""            # for R2/B2/MinIO

# Slack (optional)
SLACK_BOT_TOKEN=""

# Email (optional, nodemailer)
SMTP_HOST=""
SMTP_PORT="587"
SMTP_USER=""
SMTP_PASS=""

Project Structure

app/
  (auth)/login/          — Sign-in page
  (dashboard)/           — Protected dashboard layout
    dashboard/           — Home stats + shot queue
    projects/            — Project list + detail pages
    settings/            — User profile
  review/[versionId]/    — Full-screen review player
  client/[token]/        — Unauthenticated client review link
  api/
    auth/[...nextauth]/  — NextAuth route handler
    uploadthing/         — UploadThing route handler
    notifications/       — Notification CRUD
    projects/            — Projects REST endpoint

components/
  player/                — ReviewPlayer, FrameTimeline, PlaybackControls
  annotations/           — AnnotationCanvas, AnnotationTools
  comments/              — CommentPanel (threads + replies)
  versions/              — VersionUpload, VersionList
  shots/                 — ShotCard, NewShotDialog
  projects/              — ProjectCard, NewProjectDialog
  dashboard/             — StatsCards, ShotQueue, RecentActivity
  layout/                — Sidebar, Header, NotificationBell, Providers
  ui/                    — shadcn/ui base components

actions/                 — Server Actions (projects, shots, versions, comments, annotations, approvals)
lib/                     — db, auth, utils, frame-utils, storage, slack, notifications, uploadthing
hooks/                   — use-review-player (Zustand), use-annotations, use-frame-comments
prisma/                  — schema.prisma, seed.ts

Review Player Keyboard Shortcuts

Key Action
Space / K Play / Pause
J Reverse playback
L Forward playback
← / → Step one frame
F Toggle fullscreen

Documentation

Doc Covers
RenderPipeline2.md Render pipeline specification — normative design, state machine, API contracts
DELIVERY_WORKFLOW.md Building and shipping delivery packages (how-to)
VFXReviewConnector.md After Effects panel — setup, Shot Builder, QC, diagnostics
RenderWorker/README.md Render worker service — packaging, install, validation, delivery builds
EXT_API_REFERENCE.md External API (/api/ext/*) used by the panel and workers
Shot task workflow.md Shot and task lifecycle in the web app

License

MIT

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JavaScript 7.5%
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