twotalesanimation 6678721fb1
Deploy / deploy (push) Successful in 6m48s
fix(pipeline): create the comp task an export needs when a shot has none
A shot with no COMP task rendered and previewed fine and then showed
nothing in the app. createExport set Export.taskId from the shot's first
COMP task or null, and finalizePreview registered the review Version with
that same null taskId — so the MP4 was uploaded and stored, but the
Version hung off no task and none of the review flows had anywhere to
draw it. From the artist's side the export completed and produced
nothing.

E1 now resolves the shot's comp task inside the version-allocation
transaction and creates one when there isn't any, titled after the
preview file the export will produce: {shotCode}_cmp_TT_{version}, the
same convention the manual batch upload's create-task path already uses.

renderOutputBase() is exported and buildPreviewManifest takes its `base`
from it, so the task title and the MOV/MP4 name come from one function
rather than two copies of the same template. The title therefore already
carries the version, which makes finalizePreview's rename-to-the-
delivered-version a no-op on that first export rather than an immediate
rename of a task created moments earlier.

The lookup and the create sit inside the transaction so the P2002
version-collision retry rolls a losing attempt's task back with
everything else, instead of leaving a duplicate behind.

recalcShotStatus runs only when a task was actually created: a shot with
no tasks derives WAITING and now has one. Approval-driven statuses still
take precedence, so an already-approved shot stays COMPLETE.

Both the queue-time ExportEvent note and the E1 response record what
happened, so a task appearing under a shot on its own is traceable to the
export that made it.

Exports already in flight with a null taskId keep their orphaned
versions; backfilling those is a separate migration.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-28 14:09:01 +02:00
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2026-06-11 12:39:01 +02:00
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2026-06-11 12:59:39 +02:00
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2026-07-08 19:54:24 +02:00
2026-05-19 22:20:29 +02:00
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2026-06-11 12:30:28 +02:00
2026-05-19 22:20:29 +02:00
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2026-05-19 22:20:29 +02:00
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FeedBack — VFX Review & Approval Platform

Frame-accurate video review, annotation drawing, and approval tracking for boutique VFX and animation studios.


Features

  • Dead-simple video upload — drag & drop MP4/MOV, up to 2 GB, version-tracked
  • Frame-accurate scrubbing — canvas-based timeline ruler with click-and-drag seek
  • Timestamp comments — comments anchored to exact frame numbers, threaded replies, resolve/unresolve
  • Annotation drawing — freehand, arrow, rectangle, circle tools with color + stroke width picker
  • Approval workflow — Approve / Reject / Needs Changes with notes, full history
  • Client review links — shareable token-based review URLs for external clients (no login required)
  • Role-based access — Admin / Producer / Supervisor / Artist / Client roles
  • Slack notifications — webhook alerts for uploads and approvals
  • Self-hostable — Docker Compose with PostgreSQL + MinIO (S3-compatible) included

Tech Stack

Layer Technology
Framework Next.js 15 App Router (Turbopack)
Language TypeScript 5 strict
Styling TailwindCSS 3 + shadcn/ui (zinc, dark-only)
Auth NextAuth.js v5 (Credentials + JWT)
Database PostgreSQL 16 via Prisma 6
File Storage UploadThing / S3 / R2 / B2 / MinIO / local
State Zustand 5 (player) + TanStack Query 5 (server)
Annotations HTML5 Canvas API (normalized coordinates)
Video Playback HTML5 <video> with custom controls
Container Docker multi-stage build

Quick Start (Docker)

# 1. Clone and configure
cp .env.example .env
# Edit .env — set AUTH_SECRET, DATABASE_URL, storage provider

# 2. Start services (PostgreSQL + MinIO + App)
docker compose up -d

# 3. Run migrations and seed
docker compose exec app npx prisma migrate deploy
docker compose exec app npx tsx prisma/seed.ts

# 4. Open http://localhost:3000

Demo accounts (after seed):

Email Password Role
admin@vfxreview.local admin123 Admin
producer@vfxreview.local producer123 Producer
supervisor@vfxreview.local supervisor123 Supervisor
artist@vfxreview.local artist123 Artist
client@studio.com client123 Client

Local Development

# Install dependencies
npm install

# Set up database (Postgres must be running)
npx prisma migrate dev
npx tsx prisma/seed.ts

# Start dev server
npm run dev

Open http://localhost:3000.


Environment Variables

See .env.example for full reference. Key variables:

# Required
DATABASE_URL="postgresql://..."
AUTH_SECRET="your-32-char-secret"
NEXTAUTH_URL="http://localhost:3000"

# Storage (choose one)
STORAGE_PROVIDER="local"          # local | uploadthing | s3 | r2 | b2 | minio

# UploadThing (if STORAGE_PROVIDER=uploadthing)
UPLOADTHING_SECRET="sk_live_..."
UPLOADTHING_APP_ID="..."

# AWS S3 / R2 / B2 compatible
S3_ACCESS_KEY_ID=""
S3_SECRET_ACCESS_KEY=""
S3_BUCKET_NAME=""
S3_REGION=""
S3_ENDPOINT=""            # for R2/B2/MinIO

# Slack (optional)
SLACK_BOT_TOKEN=""

# Email (optional, nodemailer)
SMTP_HOST=""
SMTP_PORT="587"
SMTP_USER=""
SMTP_PASS=""

Project Structure

app/
  (auth)/login/          — Sign-in page
  (dashboard)/           — Protected dashboard layout
    dashboard/           — Home stats + shot queue
    projects/            — Project list + detail pages
    settings/            — User profile
  review/[versionId]/    — Full-screen review player
  client/[token]/        — Unauthenticated client review link
  api/
    auth/[...nextauth]/  — NextAuth route handler
    uploadthing/         — UploadThing route handler
    notifications/       — Notification CRUD
    projects/            — Projects REST endpoint

components/
  player/                — ReviewPlayer, FrameTimeline, PlaybackControls
  annotations/           — AnnotationCanvas, AnnotationTools
  comments/              — CommentPanel (threads + replies)
  versions/              — VersionUpload, VersionList
  shots/                 — ShotCard, NewShotDialog
  projects/              — ProjectCard, NewProjectDialog
  dashboard/             — StatsCards, ShotQueue, RecentActivity
  layout/                — Sidebar, Header, NotificationBell, Providers
  ui/                    — shadcn/ui base components

actions/                 — Server Actions (projects, shots, versions, comments, annotations, approvals)
lib/                     — db, auth, utils, frame-utils, storage, slack, notifications, uploadthing
hooks/                   — use-review-player (Zustand), use-annotations, use-frame-comments
prisma/                  — schema.prisma, seed.ts

Review Player Keyboard Shortcuts

Key Action
Space / K Play / Pause
J Reverse playback
L Forward playback
← / → Step one frame
F Toggle fullscreen

Documentation

Doc Covers
RenderPipeline2.md Render pipeline specification — normative design, state machine, API contracts
DELIVERY_WORKFLOW.md Building and shipping delivery packages (how-to)
VFXReviewConnector.md After Effects panel — setup, Shot Builder, QC, diagnostics
RenderWorker/README.md Render worker service — packaging, install, validation, delivery builds
BlenderPanel/README.md Blender add-on — queueing a .blend on the farm
EXT_API_REFERENCE.md External API (/api/ext/*) used by the panel and workers
Shot task workflow.md Shot and task lifecycle in the web app

License

MIT

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