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app.scheduleTask outlives the panel instance that armed it. The repeating task id was held in the pipelineState closure, so closing or reloading the panel took the id with it and left nothing able to cancel the task: it kept firing every 15 s for the rest of the AE session, and every tick landing while a modal dialog was open raised "Cannot run a script while a modal dialog is waiting for response." The id now lives in global scope beside the tick function that scheduleTask already evaluates there, so the next panel instance can still reach it. getPollTaskId and setPollTaskId wrap the access and treat anything that is not a positive number as no task. Panel startup cancels whatever a previous instance left armed before pointing the tick at itself, rather than letting the old task fire into a fresh, empty state whose shot code went with the closure that armed it, and panel.onClose stops the poll on the way out. The export is unaffected either way: it runs on the farm, and the header picks its status back up from the server on the next Refresh. Section 12.1 of RenderPipeline2.md records that. PANEL_VERSION goes to 2.6.1 per the documented rule, so Pipeline → Machines does not show two workstations on one version behaving differently. This change was authored in the working tree, not by Claude; it is committed here alongside the status and client-portal work at the author's request, and the message was written from reading the diff. It has not been exercised in a live After Effects session as part of this commit. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
FeedBack — VFX Review & Approval Platform
Frame-accurate video review, annotation drawing, and approval tracking for boutique VFX and animation studios.
Features
- Dead-simple video upload — drag & drop MP4/MOV, up to 2 GB, version-tracked
- Frame-accurate scrubbing — canvas-based timeline ruler with click-and-drag seek
- Timestamp comments — comments anchored to exact frame numbers, threaded replies, resolve/unresolve
- Annotation drawing — freehand, arrow, rectangle, circle tools with color + stroke width picker
- Approval workflow — Approve / Reject / Needs Changes with notes, full history
- Client review links — shareable token-based review URLs for external clients (no login required)
- Role-based access — Admin / Producer / Supervisor / Artist / Client roles
- Slack notifications — webhook alerts for uploads and approvals
- Self-hostable — Docker Compose with PostgreSQL + MinIO (S3-compatible) included
Tech Stack
| Layer | Technology |
|---|---|
| Framework | Next.js 15 App Router (Turbopack) |
| Language | TypeScript 5 strict |
| Styling | TailwindCSS 3 + shadcn/ui (zinc, dark-only) |
| Auth | NextAuth.js v5 (Credentials + JWT) |
| Database | PostgreSQL 16 via Prisma 6 |
| File Storage | UploadThing / S3 / R2 / B2 / MinIO / local |
| State | Zustand 5 (player) + TanStack Query 5 (server) |
| Annotations | HTML5 Canvas API (normalized coordinates) |
| Video Playback | HTML5 <video> with custom controls |
| Container | Docker multi-stage build |
Quick Start (Docker)
# 1. Clone and configure
cp .env.example .env
# Edit .env — set AUTH_SECRET, DATABASE_URL, storage provider
# 2. Start services (PostgreSQL + MinIO + App)
docker compose up -d
# 3. Run migrations and seed
docker compose exec app npx prisma migrate deploy
docker compose exec app npx tsx prisma/seed.ts
# 4. Open http://localhost:3000
Demo accounts (after seed):
| Password | Role | |
|---|---|---|
| admin@vfxreview.local | admin123 | Admin |
| producer@vfxreview.local | producer123 | Producer |
| supervisor@vfxreview.local | supervisor123 | Supervisor |
| artist@vfxreview.local | artist123 | Artist |
| client@studio.com | client123 | Client |
Local Development
# Install dependencies
npm install
# Set up database (Postgres must be running)
npx prisma migrate dev
npx tsx prisma/seed.ts
# Start dev server
npm run dev
Open http://localhost:3000.
Environment Variables
See .env.example for full reference. Key variables:
# Required
DATABASE_URL="postgresql://..."
AUTH_SECRET="your-32-char-secret"
NEXTAUTH_URL="http://localhost:3000"
# Storage (choose one)
STORAGE_PROVIDER="local" # local | uploadthing | s3 | r2 | b2 | minio
# UploadThing (if STORAGE_PROVIDER=uploadthing)
UPLOADTHING_SECRET="sk_live_..."
UPLOADTHING_APP_ID="..."
# AWS S3 / R2 / B2 compatible
S3_ACCESS_KEY_ID=""
S3_SECRET_ACCESS_KEY=""
S3_BUCKET_NAME=""
S3_REGION=""
S3_ENDPOINT="" # for R2/B2/MinIO
# Slack (optional)
SLACK_BOT_TOKEN=""
# Email (optional, nodemailer)
SMTP_HOST=""
SMTP_PORT="587"
SMTP_USER=""
SMTP_PASS=""
Project Structure
app/
(auth)/login/ — Sign-in page
(dashboard)/ — Protected dashboard layout
dashboard/ — Home stats + shot queue
projects/ — Project list + detail pages
settings/ — User profile
review/[versionId]/ — Full-screen review player
client/[token]/ — Unauthenticated client review link
api/
auth/[...nextauth]/ — NextAuth route handler
uploadthing/ — UploadThing route handler
notifications/ — Notification CRUD
projects/ — Projects REST endpoint
components/
player/ — ReviewPlayer, FrameTimeline, PlaybackControls
annotations/ — AnnotationCanvas, AnnotationTools
comments/ — CommentPanel (threads + replies)
versions/ — VersionUpload, VersionList
shots/ — ShotCard, NewShotDialog
projects/ — ProjectCard, NewProjectDialog
dashboard/ — StatsCards, ShotQueue, RecentActivity
layout/ — Sidebar, Header, NotificationBell, Providers
ui/ — shadcn/ui base components
actions/ — Server Actions (projects, shots, versions, comments, annotations, approvals)
lib/ — db, auth, utils, frame-utils, storage, slack, notifications, uploadthing
hooks/ — use-review-player (Zustand), use-annotations, use-frame-comments
prisma/ — schema.prisma, seed.ts
Review Player Keyboard Shortcuts
| Key | Action |
|---|---|
Space / K |
Play / Pause |
J |
Reverse playback |
L |
Forward playback |
← / → |
Step one frame |
F |
Toggle fullscreen |
Documentation
| Doc | Covers |
|---|---|
| RenderPipeline2.md | Render pipeline specification — normative design, state machine, API contracts |
| DELIVERY_WORKFLOW.md | Building and shipping delivery packages (how-to) |
| VFXReviewConnector.md | After Effects panel — setup, Shot Builder, QC, diagnostics |
| RenderWorker/README.md | Render worker service — packaging, install, validation, delivery builds |
| BlenderPanel/README.md | Blender add-on — queueing a .blend on the farm |
| EXT_API_REFERENCE.md | External API (/api/ext/*) used by the panel and workers |
| Shot task workflow.md | Shot and task lifecycle in the web app |
License
MIT
Description
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