ae58dc0366
One "Queue Export" click now renders the EXR sequence, then rebuilds the shot headlessly with the studio slate/overlay template to produce the delivery MOV and review MP4. Implements RenderPipeline2 phases 1-2 plus the preview stage. Server: - New models Export, RenderJob, ExportEvent, Machine, WorkerHeartbeat, plus Project.deliveryConfig and per-submission slate fields (Export.vfxScope, Export.submissionNote, inherited from the shot's previous export). Both migrations are purely additive; no existing column is touched. - lib/render-pipeline: server-enforced state machine, transactional version increment with supersede, atomic FOR UPDATE SKIP LOCKED claim gated by machine availability windows, and a lease reaper run from instrumentation.ts. - /api/ext/* endpoints for the panel and workers; session-auth mirrors under /api/render and /api/machines for the web UI. - Pipeline pages: render queue, export detail, machine monitoring, plus an Exports tab on shot detail. RenderWorker (.NET 8 Windows service, new): - Registration, heartbeat as cancel channel, claim loop, aerender runner with progress parsing and stall watchdog, crash recovery and disk-spooled reporting that survives server downtime. - Preview stage: headless AE assembles the preview comp into a throwaway AEP with both output modules queued, then a single aerender pass renders them. Preview jobs are not claimed while an interactive AE session is open, so an artist's project is never taken over. AE panel: Queue Export with live status polling, urgent flag, retry, and the VFX Scope / Submission Note fields. Every existing panel action is unchanged. Preview chaining ships disabled behind SystemConfig preview.enabled. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
37 lines
1.2 KiB
C#
37 lines
1.2 KiB
C#
namespace VFXReviewWorker;
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/// <summary>
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/// Translates canonical UNC paths from manifests to this machine's local
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/// drive mappings (§7.8 pathMappings). Comparison is case-insensitive and
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/// slash-direction tolerant; the first matching mapping wins.
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/// </summary>
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public sealed class PathMapper
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{
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private readonly List<(string From, string To)> _mappings;
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public PathMapper(IEnumerable<PathMapping> mappings)
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{
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_mappings = mappings
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.Where(m => !string.IsNullOrWhiteSpace(m.From))
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.Select(m => (Normalize(m.From), m.To))
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.ToList();
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}
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private static string Normalize(string p) => p.Replace('\\', '/');
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public string Map(string path)
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{
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if (string.IsNullOrEmpty(path)) return path;
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var normalized = Normalize(path);
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foreach (var (from, to) in _mappings)
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{
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if (normalized.StartsWith(from, StringComparison.OrdinalIgnoreCase))
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{
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var mapped = to + normalized[from.Length..];
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return mapped.Replace('/', Path.DirectorySeparatorChar);
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}
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}
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return path.Replace('/', Path.DirectorySeparatorChar);
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}
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}
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